How Tilda's Art Could Work as a Collectible

One of Tilda's Greatest Loves Could Be an Excellent Collectible in Horizon 3

In all open-world games, collecting collectibles is a common element, and the Horizon franchise follows in this tradition. Horizon Zero Dawn features collectibles such as old-world mugs and metal flowers, while Horizon Forbidden West brings items such as black boxes and viewpoints. This raises the question of what collectibles could appear in Horizon 3, and a specific moment in Horizon Forbidden West could inspire a unique type of collectible for the next game.

In Horizon Forbidden West, Guerrilla Games collaborated with the Rijksmuseum in Amsterdam to incorporate real-world art into the Horizon universe. With several real paintings present in Horizon Forbidden West, this could serve as inspiration for a potential collectible in Horizon 3: real pieces of art that the player could collect.

Related to this, Horizon 3 could rescue a mechanic from its secondary missions for the final confrontation, following the basis established by Horizon Zero Dawn.

One of Tilda's great loves could become an excellent collectible in Horizon 3. Thanks to the collaboration, in Horizon Forbidden West, Tilda introduced Aloy to her art collection, which actually consisted of real-world works of art. This could easily become a springboard for more real-world art pieces to become collectibles in Horizon 3, whether from the Rijksmuseum or other museums around the world.

Horizon Forbidden West introduced puzzles in ruins of the ancient world which, when completed, rewarded the player with an Ornament that could be used to light up the sky with holograms in the ancient ruins of Las Vegas. Obtaining pieces of art could work in a similar way, where the player finds an ancient ruin or bunker, and inside it, a preserved piece of art. By completing a puzzle, the player would receive a code to access the place where the art is safely hidden.

These collectibles would not only add a fun element to the game, but could also have an educational aspect, teaching players about the artwork and the artist. Horizon Forbidden West did this by having Tilda explain her collection of paintings to Aloy as the player interacted with the works. This would certainly add depth to the exploration element of Horizon 3, providing interesting facts about the paintings collected and could also intertwine with Aloy's story of saving the world by protecting and preserving the art of the ancient world. Once collected, each painting could appear in a new room in Aloy's base, where the player and other characters could admire them.

The collaboration between Guerrilla Games and the Rijksmuseum was a fascinating move to introduce real-world art into the fictional world of Horizon. If Guerrilla Games decides to add more pieces of real-world art to Horizon 3, it would give them the perfect opportunity to collaborate with more museums around the world. The studio could collaborate with other museums in Amsterdam, such as the Van Gogh Museum, to introduce Van Gogh's art into Aloy's world, or the Stedelijk Museum to introduce modern and contemporary art into the game. Or the studio could venture outside Amsterdam and the Netherlands and collaborate with museums in other countries. Whatever Guerrilla Games does with Horizon 3, there is a lot of potential for an art collectible, and it will be interesting to see if the studio goes in this direction.

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